A EVE Online corporation.


I have developed these tools for the community.


    



MapTime™ is a mapping and coordinate conversion engine designed and engineered by Dan O'Connor. The engine retrieves data for all solar systems and converts into 100% accurate pixel location on screen. The engine was specifically developed and engineered for Maps, and focuses on speed.

A small but efficient implementation to send Javascript variables to PHP (server side) for further processing, and send back the results into the client side. Developed and engineered for Cerberus Maps by Cerberus Research. Development of such a feature was required as detailed data for solar systems is immense.




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